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Here you can find the latest PCSX2 Git revisions and their respective changelogs. The downloads are courtesy of Orphis' build bot, which he provides totally free of charge Smile Thanks Orphis!
You can click on the revision number to check out the git revision page and the download button to get them (you will be redirected to Orphis' page). The top revision is the latest,which means it includes all changes from all previous ones.
You need to install the Visual C++ 2015 redist to run these builds.

Revision Author Age Changelog Download
7bcfc98arcum4211 hours,7 minutes ago

Get rid of AppConfigDialog.cpp.

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cf222d1lightningterror14 hours,28 minutes ago

GSdx: Add Ape Escape 2 to automatic mipmapping.

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937fee8lightningterror17 hours,21 minutes ago

GSdx-gui: Put TC Offset X Y hacks in one line similar to Skipdraw Offset

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11bad7blightningterror18 hours,18 seconds ago

GSdx-d3d: Reduce state change - port from GL.

Commit: https://github.com/PCSX2/pcsx2/pull/782/commits/37f9bcf9cb5bb6372acbe4394586fc99e301bc79

Don't dirty aref when a fog color is uploaded.
Only set clamp mode in clamp mode (region clamp is handled in shader).

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6eb385flightningterror18 hours,18 seconds ago

GSdx-d3d: s/sample_4a/sample_4_index/

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188a1f1lightningterror18 hours,18 seconds ago

GSdx-d3d: Drop an useless min in FS - port from GL.

Commit: https://github.com/PCSX2/pcsx2/commit/a1957a685d810f8707f03c1fdcbe805f624a1268

GPU will clamp color anyway. It reduces the number of instruction of 25%
(4->3).

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1498f53FlatOutPS21 day,7 hours ago

gsdx:hw: Enable skipdraw hack to skip a range of draw calls

Enhance the skipdraw hack by allowing skipdraw to skip a range of draw
calls.

For example: When the broken effects are at frames 90-100, the default
skipdraw always skips 0-100, possibly skipping several functioning
effects as well. By enhancing the skipdraw feature, it is now possible
to skip just frames 90-100.

For the example given above set the first box to 90 and the second box
to 100 to skip frames 90-100.

coauthor:turtleli (Linux GUI + tidy/simplify Windows GUI code)

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fc1d88clightningterror2 days,5 hours ago

GSdx-gui: Revert spacing between Texture filtering and Hardware settings.

I forgot all about OpenCL which caused some overlapping with the OpenCL
device option.

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51cf02dlightningterror2 days,8 hours ago

GSdx-gui: Adjust main gui spacing.

Decrease spacing between Hardware Settings and Texture Filtering
slightly. It was a bit too much before,
Adjusted spacing to be equal between options, some had incorrect
spacing.

Maybe Accurate Date and Blending Unit Accuracy can be swapped.

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04ff2afarcum423 days,10 hours ago

Add the Logitech Rumble Gamepad F510 to onepad's database.

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c695d6aarcum424 days,3 hours ago

Make the dialog for zzogl-pg GTK 3 compatible.

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890d7abturtleli4 days,8 hours ago

utilities: Restrict pxWindowAndFlag templates to wxObject derived classes

Fixes a compile error (C2666) on VS2017 15.8 caused by ambiguity issues.
The sstream header uses

constexpr auto _both = ios_base::in | ios_base:Surprisedut;

Without the extra type restrictions the compiler cannot tell whether to
use the template or the built-in | operator (the const wxSizerFlags &
parameter will accept ints).

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b84a2cfturtleli5 days,22 hours ago

cmake: Add -mxsave flag to compiler flags

Fixes compilation when using GCC8.2 to compile a non-native build.

Fixes #2554.

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d258ef6turtleli1 week,2 days ago

gsdx:gtk: Improve dialog for small screen resolutions

Makes all the tabs scrollable, which makes the dialog more usable (the
OK button should always be present unless the screen is absurdly small).

Only checked on GTK3.

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546eac4turtleli1 week,2 days ago

gsdx:gtk3: Fix fetching of monitor resolution

The user may not have configured a primary monitor, so get the
resolution of the monitor that the mouse cursor is currently located on.

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8391b08turtleli1 week,2 days ago

gsdx:gtk+3: Adjust visual layout

Use hexpand instead of expand, and use margin-start instead of
margin-left (margin-left is deprecated in GTK+ 3.12). IMO it looks
better this way.

Also, set the properties using gtk_widget_set_* instead of g_object_set.

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c28353eturtleli1 week,2 days ago

gsdx:gtk3: Switch to non-deprecated GTK3 API

The widget expanding issue seems to have resolved itself (probably a
change on the GTK3 end).

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e8ed18fturtleli1 week,2 days ago

common: Use GCC's _xgetbv definition from GCC 8.2 onwards

The _xgetbv bug was fixed, so avoid using our own definition (again).

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39b4056MrCK11 week,3 days ago

GameDB: Add XgKickHack to Warhammer 40K. Fixes corrupted graphics.

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d00e0edSouzooka1 week,3 days ago

Debugger: Display ACC register. (#2527)

Displays/allows ACC VU0f register to be set.

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